# Mod updates
2.3.6.3 (not final)

+ Added new buff and debuff for: CannedSoda, Energy, EnergyBlack drinks
+ Added new item drops for: FreshMint, Ginger
+ Introduced buffEnergyRush and buffEnergyCrash
+ buffEnergyCrash has a % chance to trigger the Concussion buff
+ buffEnergyCrash reduces JumpStrength and CrouchSpeed, and applies a Trippy screen effect
+ Updated durations for CannedSoda / Energy / BlackEnergy drinks (in seconds): 90 / 180 / 363
+ localization.txt has been updated to include new buffs
+ Added new buffEnergyCrashCoffee for JarCoffee (light version of EnergyCrash buff)
+ CoffeeBS now applies EnergyCrash debuff after coffee buff expires
+ Changed version numbering format from three levels (x.x.x) to four levels (x.x.x.x) for more precise version tracking.

2.3.0
+ HoldType property changes
+ Holding items model changes 
+ fix translate for drinksnxStrikeSoda
+ fix translate for resourcesnxMangoAnanas item
+ missing learnable tag in Iced Coffee
+ bring back craftingSkill magazine from snx core

2.2.5
+ changes in progression.xml

2.2.2
+ bugfix of drinkJarYuccaJuice (thx LeilaRosalie for reporting this issue)
+ removed Milk, chocolate, chocolate powder and glass. Moved these to snx.core mod
+ more crafting using IceCubes
+ Straw needed for some drinks (new)
+ glass of milk crafting (new)


2.1.0 for V2.1
+ buffed Lime and Lemon (food amount: new: 3, old: 1), and delay 1.0 from 0.6
+ added SlicedLemon/SlicedLime with food amount: 1, changed economicValue: old: 49, new: 15 (lemon has 12 value), health: old: 2, new: 3
+ updated crafting for drinks with lemons/limes, health: old: 2, new: 1
+ some changes in loot.xml for: lemon, lime, ginger,Chocolate powder, fresh mint, drinkSkillMagazine and NEW SlicedLemon/Lime

2.0.5
+ Bugfix with glasscup recipe (thanks for report, NoiseandKisses <3)

2.0.4
+ Added canned drink: Strike soda

2.0.3
+ updated localization.txt for new progression
+ updated and expanded progression.xml
+ updated recipes.xml for new items & drinks
+ You can craft ForgettingElixir
+ You can harvest cactus for cactus fruit
+ Blocks.xml for looting vending machines! (contains drinks and food)
+ Vending machines lootcontainer added to loot.xml
+ IceCubes now lootable in cntIceMachine
+ 9 new drinks, 3 new resources and 4 new food!
+ Buff buffIcedCoffee for drinksnxIcedCoffee. (Cold Res 3, +30HP) + waterDrinkIcedCoffee ui_display.xml
+ Buff buffIcedTea for drinksnxIcedTea. (Run speed 10%, +15HP) + waterDrinkIcedTea ui_display.xml
+ Buff buffExoticSmoothie for waterDrinkExoticSmoothie (LootStage +5, HealthMax +50, FoodLossPerStaminaPointGained + WaterLossPerStaminaPointGained -15%) + waterDrinkExoticSmoothie ui_display.xml
+ Buff buffAlcoholDrinks for drinksnxRedWineBottle & drinksnxWodka (Beer buff, dEntityDamageBrawling 3, dStunResist 1) + waterDrinkAlcohol for both ui_display.xml
+ ui_display waterDrinkAloeVeraJuice for snxdrinkAloeVeraJuice
+ more loot in loot.xml (updated to find new items)
+ localization.txt for new items (Polish and English. If you wanna see more languages help me with translate, Thanks!)
Mod description updated!
+ buffed some drinks stuff and most of items EconomyValue
+ removed foodGrilledMeat from learnable tag
+Fixed Gumbo bug
+ bugfixes


Old
1.0.2
+ Buff for drinksnxImmunityElixir. (Heals 15% infection, adds +30 stamina points for 7 minutes)
+ Creation of waterDrinkImmunityElixir in ui_display.xml
+ Buff for drinksnxRefreshingTonic. (steroid effect for 360+ seconds, adds +30 stamina points for 7 minutes)
+ Creation of waterDrinkRefreshingTonic in ui_display.xml
+ Buff for drinksnxMatcha. (coffee effect +4 to Cold Resist for 180 seconds, adds +15 stamina points for 7 minutes)
+ Creation of waterDrinkMatcha in ui_display.xml
1.0.1 - English and German localization.txt by Tamara09
1.0.0 - mod uploaded on nexusmods